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Player Tracker (initiative)

The Player Tracker is your initiative board: it holds the turn order, the rounds, and each participant's combat stats — players and enemies together. It's the tool you check during a fight to know whose turn it is and where you are. It's free, runs in the browser and spends no credits. You'll find it as a page of its own and as a block in the Board.

What it's for

It runs a combat from start to finish: the initiative order, the current round and whose turn it is, plus each combatant's stats. Instead of jotting everything on paper, you have a live list in front of you and update it as you go.

Stats per setting

An important point: the stats shown change with the setting, because each world uses its own.

  • Vulcania: Dodge, Evade, Wounds, Damage Reduction (Schiv/Elud/Fer/RD).
  • D&D (Eberron, Forgotten Realms, classic systems): Armor Class and Hit Points (AC/HP).

This way the right values appear in the right place without forcing them by hand.

How to use it

  1. Set the setting (on the single page, or at canvas level if you're in the Board).
  2. Add combatants with their initiative and stats.
  3. Run the turns: the Tracker marks whose turn it is and advances the round.

Receiving combatants from other tools (in the Board)

When the Player Tracker is in the Board, you don't have to enter everything by hand: it receives combatants from the other blocks. The typical flow is Enemy generator → NPC sheet → Player Tracker; and the Campaign block, too, sends it your adventures' characters and NPCs directly. Just click the "send to Tracker" button in the other tool and the creature joins the order.

This data hand-off works only in the Board (blocks on the same canvas); on the single page the Tracker starts empty and you populate it yourself.

Persistence

The tool autosaves in the browser: combatants, turn index and round stay in place even after a reload. The automatic save is per browser/device; to find the situation elsewhere, use it inside a Board saved to your account.