Campaigns
Campaigns are the binder for one of your games: they put characters, NPCs, linked adventures, journal and context files in one place. They keep you from losing the thread between sessions.
The link to adventures is many-to-many: the same one-shot can belong to several campaigns (reuse it at different tables without duplicating it).
What it holds
- Characters: the PC sheets tied to the campaign.
- NPCs: non-player characters pulled from the linked adventures (derived view, always up to date).
- Adventures: the linked one-shots (open / add / remove).
- Journal: the campaign notes.
How to use it
- Create a campaign and give it a name.
- Link characters and one-shot adventures.
- Browse the tabs; from “Adventures” open a one-shot straight in One-shot Studio.
- At the table use the Board's Campaign block to send PCs and NPCs to the Player Tracker.
Note
The NPC tab doesn't copy data: it reads it from the linked adventures. Edit an adventure and its NPCs update on their own. Deleting a campaign or an adventure only removes the link, not the other side.